Horizon Forbidden West PC Patch 1.0.43.0 Enables DLSS 3 Frame Generation in Cut Scenes, and More


Guerrilla Games and Nixxes have rolled out Horizon Forbidden West PC patch 1.0.43.0, enabling DLSS 3 Frame Generation in cutscenes, fixing bugs, and more.

The PC port of the Horizon Zero Dawn sequel was released last week, and as reported earlier, porting studio Nixxes has done an amazing job bringing this former PlayStation exclusive to PC. Fast forward one week and the development team has now deployed a new patch for the game, packing crash fixes, fixing bugs, and offering various other improvements. In addition, to addressing several crashing issues, this new patch also resolves an issue that prevented players from claiming rewards at the Hunting Grounds when using the mouse. Also, this update fixes an issue with the HDR Max Luminance slider. “We’ve also fixed several bugs, including one that prevented players from claiming rewards at the Hunting Grounds when using mouse and keyboard controls”, the team writes. “This patch also fixes the HDR Max Luminance slider and enables DLSS 3 Frame Generation during cutscenes.”

We suggest checking out the full release notes for the Horizon Forbidden West PC Patch 1.0.43.0 here.

Horizon Forbidden West is available worldwide now for PlayStation 4/5 and PC. Here’s what we wrote about Nixxes’ impressive PC port last week:

“Thankfully, Horizon Forbidden West is another solid example of a PC port from the experienced studio based in Utrecht. As we’re used to from previous Sony ports, almost the entire breadth of features is available here: Ultrawide support (21:9 and 32:9), NVIDIA DLSS Super Resolution and Frame Generation, NVIDIA Deep Learning Anti-Aliasing, NVIDIA Reflex, AMD FidelityFX Super Resolution, Microsoft DirectStorage, not to mention full support for the DualSense controller’s haptic feedback, adaptive triggers, and built-in speaker.

The High Dynamic Range implementation is good, too, although the main slider to set your display’s Max Luminance currently doesn’t work. However, the sliders for Paper White, Shadow Boost and Highlight Boost work just fine, and they’re way more than what HDR users can find in the average PC game when it comes to tweaking their HDR experience.”



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